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Details
Reel in a colorful catch with number activities, matching games, and more! Partnering with the American academy of pediatrics to foster early brain development. Let's go fishing! Includes: 2 magnetic rods & reels. 10 magnetic fish. Spinner. Storage bag. Includes games for 1-2 players! Setup: Spread out the blue mesh bag in the middle of the play space to serve as the fishing pond. Then spread out all the fish, face-up, in the middle of the pond. To Use the Fishing Rod: Hold the handle and dangle the magnetic hook over the fish. Then turn the reel to lower and raise the fishing line and catch a fish! To Use the Spinner: The worm's head points to the number and color you will try to catch. If you spin an empty hook, your turn ends without fishing. Basic Game: (2 players) Take turns spinning the spinner (one spin per turn). If the pond contains a fish that matches the color and number shown, the player collects that fish. At the end of the game, whoever has the most fish wins! More Ways To Play: (1-2 players). Rainbow Trout: (2 players) Spin the spinner, then use the rod to catch a fish that matches the color or number shown. Collect only one fish of each color and number. Whoever completes a set first is the winner! (1 player) Try to complete a set in 10 spins or less. Mackerel Math: (2 players) Spin the spinner, then use the rod to collect one or more fish that add up to the number shown. On your next turn, add fish equaling the new number shown. The first to collect a sum greater than 10 is the winner! (1 player). Alternate adding and subtracting your spins until you get back to zero. School of Fish: (2 players) Spin the spinner, then use the rod to catch one, two, three, four, or five fish to match the number shown. The first to collect five fish is the winner! (1 player) Try to complete a fishy number line from 1 to 5. Helpful Hints: For beginners, space the fish farther apart; for an added challenge, move closer together. For beginners, reel in to make the line shorter; for an added challenge, extend the line. (hashtag)CountlessWaystoPlay. Here are some of our ideas. Share yours! Count on it: Count aloud as each fish is placed in a line. When they are all lined up, use a fishing rod to catch them one by one, counting aloud until they have all been caught! Tower Power: Stack the fish pieces to make a tall tower, then use a fishing rod to remove one fish at a time! Don't Catch: Place all the fish close together on the storage bag. Tap each fish's body with the magnetic hook without catching the fish's magnet! Speed Fishing: Set a timer or count to 20. Collect as many fish as possible with a fishing rod before time runs out! If playing with two players, see who can catch the most fish in the allotted time. Fishing Hole: Use the storage bag or decorate a large piece of construction paper to make a fishing pond! Add camp chairs or pillows, hats, and buckets to complete the scene!
Directions
Please retain for information.
Warnings
Remove all packaging before giving the toy to a child.
About
Details
Reel in a colorful catch with number activities, matching games, and more! Partnering with the American academy of pediatrics to foster early brain development. Let's go fishing! Includes: 2 magnetic rods & reels. 10 magnetic fish. Spinner. Storage bag. Includes games for 1-2 players! Setup: Spread out the blue mesh bag in the middle of the play space to serve as the fishing pond. Then spread out all the fish, face-up, in the middle of the pond. To Use the Fishing Rod: Hold the handle and dangle the magnetic hook over the fish. Then turn the reel to lower and raise the fishing line and catch a fish! To Use the Spinner: The worm's head points to the number and color you will try to catch. If you spin an empty hook, your turn ends without fishing. Basic Game: (2 players) Take turns spinning the spinner (one spin per turn). If the pond contains a fish that matches the color and number shown, the player collects that fish. At the end of the game, whoever has the most fish wins! More Ways To Play: (1-2 players). Rainbow Trout: (2 players) Spin the spinner, then use the rod to catch a fish that matches the color or number shown. Collect only one fish of each color and number. Whoever completes a set first is the winner! (1 player) Try to complete a set in 10 spins or less. Mackerel Math: (2 players) Spin the spinner, then use the rod to collect one or more fish that add up to the number shown. On your next turn, add fish equaling the new number shown. The first to collect a sum greater than 10 is the winner! (1 player). Alternate adding and subtracting your spins until you get back to zero. School of Fish: (2 players) Spin the spinner, then use the rod to catch one, two, three, four, or five fish to match the number shown. The first to collect five fish is the winner! (1 player) Try to complete a fishy number line from 1 to 5. Helpful Hints: For beginners, space the fish farther apart; for an added challenge, move closer together. For beginners, reel in to make the line shorter; for an added challenge, extend the line. (hashtag)CountlessWaystoPlay. Here are some of our ideas. Share yours! Count on it: Count aloud as each fish is placed in a line. When they are all lined up, use a fishing rod to catch them one by one, counting aloud until they have all been caught! Tower Power: Stack the fish pieces to make a tall tower, then use a fishing rod to remove one fish at a time! Don't Catch: Place all the fish close together on the storage bag. Tap each fish's body with the magnetic hook without catching the fish's magnet! Speed Fishing: Set a timer or count to 20. Collect as many fish as possible with a fishing rod before time runs out! If playing with two players, see who can catch the most fish in the allotted time. Fishing Hole: Use the storage bag or decorate a large piece of construction paper to make a fishing pond! Add camp chairs or pillows, hats, and buckets to complete the scene!
Directions
Please retain for information.
Warnings
Remove all packaging before giving the toy to a child.
Common questions
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